PAXsims

Conflict simulation, peacebuilding, and development

WotR: Gordon, Joyner and Benitez on “Competitive wargaming in a pandemic”

At War on the Rocks, Thomas J. Gordon IV, James Joyner, and Jorge Benitez address “May Madness: Competitive Wargaming In A Pandemic.”

What starts with the enemy sinking three of your amphibious assault ships, and ends with a toddler interrupting the outbrief to a three-star general? A successful wargame in the age of COVID-19.

When the Marine Corps Command and Staff College was forced to shift from in-person instruction to a distance-learning model in response to the outbreak, the faculty and staff were confident that we could make our seminars work. We were not so sanguine about the execution of our capstone exercise, Pacific Challenge X. The scale and complexity of running a 250-odd person wargame, remotely, seemed daunting, indeed.

The results exceeded even our highest expectations. What was thought to be a threat to execution turned out to be an incredible opportunity. The distributed virtual medium actually increased participation from a host of different agencies and stakeholders, who otherwise would not have been able to support the event. And the natural friction created by the distributed online format, to our pleasant surprise, increased realism.

Given the realization that disaggregation is not only possible but, in many ways, better, future exercises will capitalize on the insights of this event.

The article makes several interesting points, including this one:

The natural friction created by the distributed online format, to our pleasant surprise, increased realism. Students playing the role of headquarters staff officers could not simply walk next door to discuss targeting or collection with colleagues. The framework forced the students to communicate via various digital media to collaborate and produce products.

I made much the same point to a major humanitarian organization recently, in a discussion on how to shift some of their simulation-based training to a distributed, online environment.

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