Foreshadowing in my trailer…

Thinks to consider…

  • Foreshadows for the audience to pick up onThe twist to be used:
  • When Joshes psychosis is revealed when an alarm goes off, this will happen a few times in the trailer to show the audience Joshes contrasting personality’s, the alarm sound also represents Josh perhaps slowly drifting/waking up from a dream. The audience will not know whether his psychosis is real, this reflects the lucid element of my trailer. When he does change, the more the psychotic scenes there will be, this will make the trailer become more and more realistic.
  • The trailer will take you through the issues that Josh goes through, right until the end, the audience will see Josh fearing and running away from something, he will then see himself sat on the floor, the camera shows him with blood on his hands and face (read here for the scene board) https://a2mediasarah.wordpress.com/2014/10/19/first-draft-of-my-horror-trailer/
    Sound Motif
  • The alarm clock will be used as a non-diegetic sound in my trailer.
  • The alarm clock is used in every day life, the sound of it is heard by everyone therefore the use of such relative and present noises in my trailer will increase the atmospheric element.
  • To show that Josh has completely changed by the end of the trailer the sound of the alarm clock will speed up and end with a bang and the credits will show.

The first paring of the beeps will be used to trigger his psychotic change…
Here’s a perfect example…

Symbols that will foreshadow in my trailer

  • As Josh’s psychosis is revealed slowly throughout the trailer, a symbol of a child toy is used throughout to represent Josh’s psychosis
  • As most films use patterns or specific objects as metaphors for a concept that the film is trying to convey. In my horror trailer I will use this to intensify the mood, identify character traits, emphasis themes and concepts (e.g. the good side of Josh and the evil side of Josh), and foreshadow the events in my trailer. Objects (the child’s toy) will be a powerful symbol that adds depth and meaning to my story.

This different patterns that are often used as metaphors for a concept of a film are:

1. Religious Symbols
2. Symbols of Death
3. Colors
4. Light
5. Weapons
6. Fabric
7. Keys/Locks
8. Doors and Windows
9. Labyrinths/Mazes

I will be specifically using,

1. Colour because: it represents the powers of good and evil and red is often associated with evil, blood, lust, and violence, and this is why Josh uses blood to splatter on the window of someones front door. Another example of a horror film that does this is Resident Evil in 2002. As black is naturally associated with evil I have made Jack (Josh) dress in all black to signify his evil intentions.

2. Doors and windows because: Doors and windows (or any portal) have many symbolic meanings. Often, they can help symbolize characterization. With windows, a person has a limited perspective and is like a spectator, not part of the outside world. The person looking through the window may be frightened of the world outside or physically unable to be part of it. In The Others, the mother is often by the window looking out, trapped in her home because of her children and a dense fog. At the end, she and her children stand by the window looking at a world they no longer belong to. On the other hand, a character can walk through a door and doors are symbolic of opportunity. In horror, however, doors and windows are typically a means of entrapment or freedom. I am also using  windows and doors because they are extremely good at creating and building tension. As I have used a window in one of my scenes it will be necessary to show the audience how scary Josh can be, as you can slightly see through the window, it will frighten the viewers even more as again its a fear of the unknown of not knowing whats lurking outside. In Night of the Living Dead, doors and windows are dangerous openings that the zombies can infiltrate, despite efforts to block them up. Some of the most frightening scenes are when zombie hands reach in through spaces between the wooden boards. Windows can also personify a haunted house as eyes, such as the always glowing, quarter-round windows in Amityville Horror.

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